Project Settings
Claunity can modify Unity project settings — tags, layers, physics, time — and install packages from the Unity Package Manager. No need to navigate through menus manually.
Tags & Layers
"Add an "Enemy" tag to the project"
"Add a "Enemies" layer to the project"
"Add a "Collectible" tag, add a "Collectibles" layer, then apply both to the "Coin" object"
Time settings
"Set the fixed timestep to 0.01 for smoother physics"
"Set the time scale to 0.5 for slow motion"
"Set the maximum delta time to 0.1 to prevent large physics jumps"
Packages
"Install the Input System package"
"Install the AI Navigation package for NavMesh support"
"Install TextMeshPro"
"Install Cinemachine for camera control"
ScriptableObjects
"Create an EnemyConfig ScriptableObject asset called "DefaultEnemy" in Assets/Data"
"Set the maxHealth field on "DefaultEnemy" to 100 and moveSpeed to 4"
Package installation is async
When Claunity installs a package, Unity handles the download in the background. Wait for the progress bar in the Unity Editor status bar to complete before using the package's features.