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Project Settings

Claunity can modify Unity project settings — tags, layers, physics, time — and install packages from the Unity Package Manager. No need to navigate through menus manually.


Tags & Layers

Add a tag

"Add an "Enemy" tag to the project"

Add a layer

"Add a "Enemies" layer to the project"

Tag an object and add a layer

"Add a "Collectible" tag, add a "Collectibles" layer, then apply both to the "Coin" object"

Time settings

Set fixed timestep

"Set the fixed timestep to 0.01 for smoother physics"

Set time scale

"Set the time scale to 0.5 for slow motion"

Set max delta time

"Set the maximum delta time to 0.1 to prevent large physics jumps"

Packages

Install a package

"Install the Input System package"

Install AI Navigation

"Install the AI Navigation package for NavMesh support"

Install TextMeshPro

"Install TextMeshPro"

Install Cinemachine

"Install Cinemachine for camera control"

ScriptableObjects

Create a ScriptableObject asset

"Create an EnemyConfig ScriptableObject asset called "DefaultEnemy" in Assets/Data"

Set fields on it

"Set the maxHealth field on "DefaultEnemy" to 100 and moveSpeed to 4"

Package installation is async

When Claunity installs a package, Unity handles the download in the background. Wait for the progress bar in the Unity Editor status bar to complete before using the package's features.